About

I pride myself on being a hardworking and capable individual who strives for success. I have spent the past two and a half years dedicating my time to a self-directed education on 3D modeling and rendering software. I am proficient in ZBrush, 3Ds Max, VRay, and Arnold. While also having a working knowledge of Blender, Maya, Unity and Unreal engines, and the Substance Suite. Style-wise, I am very adaptable: capable of hard surface and organic modeling with a firm understanding of video game and architectural rendering pipelines. My background in traditional fine art allows me to further my pieces by using my knowledge of spatial awareness, color theory, composition, and attention to detail. My dream is to work in the 3D industry so I can bring my creative visions to life and be in a field I admire.

Previous clients include storyboarding for Amazon and Harvard University. Creating backdrops and props for Adult Swim. Sound editing for The Late Show. As well as graphic work for UMass Medical and Navionics.

Contact

annelisefreund@gmail.com


Follow

Instagram
LinkedIn